Switch Data


Note: All tests performed used a pad-hacked Nintendo Pro Controller in Wireless mode. Playing wired adds 0.5 frames of lag and using a Brooks Converter adds another 0.5. Just so you know.

[table id=188 /]

* Consistency is how often a game is able to achieve its lowest level of input lag. I have chosen to use this style of notation because there isn’t such a thing as half or quarter frames. So a game that alternates between 3 and 4 frames of lag would be considered to have 3 frames of lag (the lowest number) with 50% consistency, rather than 3.5 frames.

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